Powers of ten

Prep time:
1-4 hours
Run time:
60 min
People:
2-20 (incl. 1 facilitator)
Contributed by:
Digital Service Design Office, Queensland Department of Transport and Main Roads
Stages:
AlphaBetaLive

This is an ideation play that encourages us to generate ideas based on polar opposite constraints. By exploring extreme scenarios and contrasting conditions, we are challenged to think creatively and test the boundaries of our ideas.

Participants are encouraged to think beyond the immediate problem, idea or solution and consider the broader context, stakeholders, and consequences. By incorporating this concept into the ideation workshop activities, participants can develop more innovative, user-centric, and impactful design outcomes.

Expand image
A section of the Powers of Ten miro board

What you need

RemoteIn-person
  • Meeting space
  • Whiteboard or paper
  • Markers
  • Sticky notes
  • Timer

Instructions

Resources

See below for a collection of templates and other pages which will help you run this play. These resources are also linked in the play instructions.